Friday, November 27, 2015

Abstract Comics using Code (software art)

Over the last few years, I have been increasingly interested in software and generative art. Software art requires the artist to first think through and set up a system within which creativity and generation of imagery can happen. Tools like, as well as more modern coding libraries, reduce the complexity of actually building code that draws art. For Derik's 30 Days of Comics, I created a system that combined visuals, randomized text, and panel number to create a variety of images. Some are included below.

Apologies for the text in advance, though I do believe the text here is non-representational and used as an icon more than a narrative. Some curation was needed to select good outcomes, but not much.

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