Friday, November 27, 2015

Abstract Comics using Code (software art)

Over the last few years, I have been increasingly interested in software and generative art. Software art requires the artist to first think through and set up a system within which creativity and generation of imagery can happen. Tools like https://processing.org/, as well as more modern coding libraries, reduce the complexity of actually building code that draws art. For Derik's 30 Days of Comics, I created a system that combined visuals, randomized text, and panel number to create a variety of images. Some are included below.

Apologies for the text in advance, though I do believe the text here is non-representational and used as an icon more than a narrative. Some curation was needed to select good outcomes, but not much.







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